Product Cover Osmo - Creative Starter Kit for iPad - Ages 5-10 - Creative Drawing & Problem Solving/Early Physics - STEM - (Osmo Base Included)

Osmo - Creative Starter Kit for iPad - Ages 5-10 - Creative Drawing & Problem Solving/Early Physics - STEM - (Osmo Base Included)

$69.99
$69.99
For Bulk orders
Quantity


  • Features
  • Description
  • Similar Items
OSMO IS MAGIC: Fun-filled & award winning learning games that interact with actual hand held pieces & an iPad, bringing a child's game pieces & actions to life (No WiFi necessary for game play).

AGE & CAPABILITY: Ages 5-10+. Games are designed for beginner to expert levels. Osmo enables the continuation of learning.

TEACHING: Travel on an adventure & solve story problems with personal drawings brought to life instantly on the iPad (Monster) along with drawing problem solving/early physics (Newton), creative drawing skills (Masterpiece).

WHAT'S IN THE BOX: Osmo Base for iPad, new Creative Board, 4 dry erase markers, microfiber eraser pouch, Stackable storage for each game & 3 Game Apps: Monster, Newton, and Masterpiece.

OSMO PROMISE: Designed with fun & learning in mind, in Palo Alto, California. 90 day Warranty. An iPad & Osmo Base (iPad is not included) are required to play.

COMPATIBILITY FOR IPAD: Compatible iPads: iPad 2, iPad (3rd Generation), iPad (4th Generation), iPad (5th Generation), iPad (6th Generation), iPad (7th Generation), iPad Mini, iPad Mini 2, iPad Mini 3, iPad Mini 4, iPad Mini 5, iPad Air, iPad Air 2, iPad Air 3, and the 9.7-inch and 10.5-inch iPad Pro. Osmo is currently NOT compatible with the 11-inch and 12.9-inch iPad Pro. The minimum iOS version needed is iOS 9. Fire Tablet is not compatible with this base.

Binding:

Toy

Brand:

Osmo

EAN:

0850001161107

Label:

Osmo

Manufacturer:

Osmo

Model:

901-00012

Size:


Warranty:

90 Day Warranty Against Manufacturer Defects
Osmo learning games makes it fun for children to learn, using Toys as Teaching Tools. Osmo is Magic! In 2013, Osmo created a fun-filled & award winning learning games that interact with actual hand held pieces & an iPad and/or Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play). Osmo merges tactile exploration with innovative technology, actively engaging children in the learning process. Osmo games develop a wide range of skills, varying skills based on each game, including: Creativity, Problem-Solving, Confidence Gaining, Child-Led, Hands-On, Gender-Neutral, Curriculum Inclusion, Social/Emotional Skills, STEM/STEAM (Science, Technology, Engineering Math & Art) and many more educational capabilities. Games are designed for children between the ages of 3-11+ and include beginner to expert levels. OSMO enables the continuation of learning. Parents can track game progress, using child game profiles, on a parent app. Travel on an adventure & solve story problems with personal drawings brought to life instantly on the iPad (Monster) along with drawing problem solving/early physics (Newton), creative drawing skills (Masterpiece). Approved by parents and teachers worldwide, used in over 30,000 classrooms. Tag your photos on social media with #Osmomagic to be featured!